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Valkyrie Splash Melee

Spin hits every adjacent enemy.

Cost
3 elixir
Health
800
Damage
45
Range
Melee, hits every adjacent enemy
Speed
1.2 tiles/s
Attacks every
1.6s
Mana per hit
20 of 100
Unlock
Owned from the start
Skull Slam — Slams nearby enemies for 200% damage and stuns them 1.5–3s, longer per star.

200% of its damage · radius 1.9 tiles · stuns for 1.5–3s (longer per star).

Cast at full mana — or as a dying breath if it never got to cast, unless it is stunned.

How to play it

A spin that hits every adjacent enemy, so the Valkyrie wants to stand in the middle of a crowd, not at its edge. Skull Slam stuns everything nearby, and a stun lands before its damage, which cancels the dying breath of anything it kills. Two Valkyries and nothing else is a bad army: splash wants a mixed front line holding enemies inside the spin.

Stars

Merge a duplicate onto the Valkyrie to star it up. Stars multiply health, damage and the ability's reach.

LevelHealthDamageStunElixir to reachStep
Level 1800451.5s3—
1320742s63
18401032.5s93
32001803s189

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