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Warden Guard 1 coin

Stuns anything that charges or leaps in beside it.

Cost
3 elixir
Health
700
Damage
70
Range
4 tiles
Speed
1.1 tiles/s
Attacks every
1.2s
Mana per hit
20 of 100
Unlock
1 coin

Watch: an enemy whose opening charge or leap lands within 1.5 tiles of it is stunned for 2s where it lands — a Juggernaut that slams the Warden itself included.

Shackle Bolt — Its next bolt stuns the target for 1.5–3s, longer per star.

stuns for 1.5–3s (longer per star).

Cast at full mana — or as a dying breath if it never got to cast, unless it is stunned.

How to play it

A back-line crossbow with a watch. Anything that leaps or charges in at the horn and lands beside a Warden is stunned where it lands — the Shade on your back row, or a Juggernaut that has just slammed the Warden itself — so put it where their dive will come down. Shackle Bolt stuns whatever it shoots next, and a stun cancels a dying breath, so the bolt is also the answer to a Powderkeg on its way in.

Stars

Merge a duplicate onto the Warden to star it up. Stars multiply health, damage and the ability's reach.

LevelHealthDamageStunElixir to reachStep
Level 1700701.5s3—
11551162s63
16101612.5s93
28002803s189

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